Don't worry now ;D I've fixed it!
I just used the technique David said with the tgtArmIkChestLf parented under a different curve :) But I had to do it in the rig file!
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- Wed Jun 12, 2013 3:56 am
- Forum: Malcolm Rig
- Topic: Parent Constrain hand to head?
- Replies: 16
- Views: 40651
Hey, I get a weird error when I try and parent constraint his Ik hand to a grip of a gun. I want the hand to follow the gun which is parent constrained to his right hand. I get weird results and this error every time I try to parent constrain it :S // Warning: Cycle on 'blaster:blasterTop.rotateX' m...