Search found 5 matches

by leonel90
Tue Nov 01, 2016 3:28 pm
Forum: Malcolm Rig
Topic: Weird Problem with Malcolm's neck and chest/back/spine
Replies: 11
Views: 17290

Re: Weird Problem with Malcolm's neck and chest/back/spine

Thank you very much!!!
You help been most helpful.
by leonel90
Fri Oct 28, 2016 7:54 pm
Forum: Malcolm Rig
Topic: Weird Problem with Malcolm's neck and chest/back/spine
Replies: 11
Views: 17290

Re: Weird Problem with Malcolm's neck and chest/back/spine

admin wrote:Ok good, can you show the problem now?

If the images don't explain enough, you can take a little demo movie with Jing or whatever and post it here.
https://www.techsmith.com/jing.html
If you upload a video to the forum issued the error. Link to video:
https://youtu.be/ODX3VlT8_f4
by leonel90
Fri Oct 28, 2016 6:21 pm
Forum: Malcolm Rig
Topic: Weird Problem with Malcolm's neck and chest/back/spine
Replies: 11
Views: 17290

Re: Weird Problem with Malcolm's neck and chest/back/spine

I used AnimSchool Picker. So I tried to choose the controls in the viewer I am sure that they choose only.
by leonel90
Fri Oct 28, 2016 3:39 pm
Forum: Malcolm Rig
Topic: Weird Problem with Malcolm's neck and chest/back/spine
Replies: 11
Views: 17290

Re: Weird Problem with Malcolm's neck and chest/back/spine

Hello! Like the issue above, it looks like you accidentally moved a part of the rig that wasn't supposed to be moved. Probably accidentally moved up in the heirarchy from a control. Probably a node like: grpChest1 or grpSpine3 Check the values on those nodes in another Maya with a fresh reference. ...
by leonel90
Fri Oct 21, 2016 5:00 am
Forum: Malcolm Rig
Topic: Weird Problem with Malcolm's neck and chest/back/spine
Replies: 11
Views: 17290

Re: Weird Problem with Malcolm's neck and chest/back/spine

Hello! I also have this problem. I tried everything, from resetting all the controllers, deleting all the keys then resetting the controllers, I went to the each controller and check it too. I opened another maya and see what the transform values are supposed to be. Then I pasted those numbers into ...