Search found 6 matches
- Sun Nov 04, 2018 2:06 pm
- Forum: Malcolm Rig
- Topic: How to render Malcolm_v200
- Replies: 5
- Views: 30229
Re: How to render Malcolm_v200
Thank you! I was able to do that, but I have no idea how to do a good shader. Do not need to export an amazing render really, I just want a nice playblast. Is there a way to find or export an image file of his skin like one of those? https://s3.amazonaws.com/s3.cgsociety.org/forums/70/204070/o_gHD1c...
- Mon Oct 29, 2018 1:52 pm
- Forum: Malcolm Rig
- Topic: How to render Malcolm_v200
- Replies: 5
- Views: 30229
Re: How to render Malcolm_v200
Hello,
I can not select his skin. When I click on the face button in the picker only the eye wire mesh is highlighted.
How can I get a better look for the skin, at the moment all the shadows are very pale, it does not look right...
Thank you
I can not select his skin. When I click on the face button in the picker only the eye wire mesh is highlighted.
How can I get a better look for the skin, at the moment all the shadows are very pale, it does not look right...
Thank you
- Fri Sep 07, 2018 9:38 am
- Forum: Malcolm Rig
- Topic: How to render Malcolm_v200
- Replies: 5
- Views: 30229
How to render Malcolm_v200
Hi, I use Maya 2017 with Mental Ray installed. To be able to see Malcolm in Mental Ray, I checked the Malcolm rig and found layerLocatorShapes under attribute editor when clicked on main Malcolm in the outliner, there is a Drawing Override Options tab where I unchecked the "Enable Overrides" box and...
- Thu Sep 06, 2018 7:52 am
- Forum: Malcolm Rig
- Topic: AnimPicker doesn't link with Malcolm
- Replies: 4
- Views: 27819
Re: AnimPicker doesn't link with Malcolm
I think I found the problem. When I pulled out the mesh from the groups I was able to render it with Mental Ray. So I checked the Malcolm rig and found layerLocatorShapes under attribute editor when clicked on main Malcolm in the outliner, there is a Drawing Override Options tab where I unchecked th...
- Thu Sep 06, 2018 6:32 am
- Forum: Malcolm Rig
- Topic: AnimPicker doesn't link with Malcolm
- Replies: 4
- Views: 27819
Re: AnimPicker doesn't link with Malcolm
Thank you, it worked! Now, the rig looks very pale. Seems like there is only the default maya renders available. Not Arnold or Mental ray... Why is that happening? How can I get a good render for him? Also the software crash with this message "File contains unknown nodes or data. To preserve this in...
- Wed Sep 05, 2018 9:57 am
- Forum: Malcolm Rig
- Topic: AnimPicker doesn't link with Malcolm
- Replies: 4
- Views: 27819
AnimPicker doesn't link with Malcolm
Hi there, I see there are many topics related with the Picker, but none of them solved my issue. I am using Maya 2017 in Mac with the AnimSchoolPicker successfully working with other characters. Open Maya File > Set project File > Open Malcolm_v200.ma File > Create reference Open Malcolm_v200 picker...