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Forum: Malcolm Rig Topic: Maya crashes after keying Malcolm |
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Posted: Thu Aug 18, 2016 9:59 pm
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Replies: 3 Views: 5728
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Forum: Malcolm Rig Topic: Maya crashes after keying Malcolm |
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Posted: Tue Aug 16, 2016 11:38 am
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Replies: 3 Views: 5728
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I haven't heard of this ever happening before. Do you mean that AnimSchool Picker is crashing or Maya? Is there any error message you can see.
Can you try it without using Viewport 2.0? It could be a graphics driver issue. |
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Forum: AnimSchool Picker Topic: Version 1.4.1 has expired |
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Posted: Wed Aug 03, 2016 11:59 am
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Replies: 11 Views: 9958
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Please give me the script you are using and a screenshot of that location on disk, and confirm the version. You have to make sure to be using the right Picker version for the Maya version or it will not work. |
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Forum: Malcolm Rig Topic: Eye Shape Showing when it should not |
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Posted: Mon Aug 01, 2016 7:15 pm
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Replies: 0 Views: 4069
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Select the eyes (directly or using the Eyes button) and hit "3" on the keyboard. |
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Forum: AnimSchool Picker Topic: Download and Installation Issues |
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Posted: Wed Jul 27, 2016 2:35 pm
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Replies: 54 Views: 70184
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We posted new versions two days ago, which solve the issues. Download the new version and let us know. Thanks!
cshields214 wrote: Any update on the fix for the PC Maya 2016 problem?
The only work around I've found for now is to set my machines time clock back a month so it doesn't read as expired. |
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Forum: AnimSchool Picker Topic: Download and Installation Issues |
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Posted: Wed Jul 27, 2016 12:15 pm
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Replies: 54 Views: 70184
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Forum: AnimSchool Picker Topic: Version 1.4.1 has expired |
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Posted: Wed Jul 27, 2016 12:15 pm
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Replies: 11 Views: 9958
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Forum: AnimSchool Picker Topic: Cannot find procedure..? |
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Posted: Tue Jul 26, 2016 10:16 pm
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Replies: 3 Views: 5023
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We have posted a fix to the Maya 2016 PC version of AnimSchool Picker. Redownload. |
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Forum: AnimSchool Picker Topic: animschoolPicker for PC Error in maya2016 |
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Posted: Tue Jul 26, 2016 10:15 pm
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Replies: 1 Views: 3143
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We have posted a fix to the Maya 2016 PC version of AnimSchool Picker. Redownload. |
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Forum: AnimSchool Picker Topic: Cannot find procedure..? |
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Posted: Tue Jul 26, 2016 5:23 pm
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Replies: 3 Views: 5023
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I can't reproduce your problem. Looking at that error message, it's possible your command isn't quite right. It should be something like this (using your path): loadPlugin -qt "C:/Users/YOURNAME/Documents/AnimSchoolPicker/AnimSchoolPickerPC/2016_64bit/AnimschoolPicker.mll"; AnimSchoolPicke... |
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Forum: AnimSchool Picker Topic: Version 1.4.1 has expired |
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Posted: Mon Jul 25, 2016 2:13 pm
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Replies: 11 Views: 9958
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Forum: AnimSchool Picker Topic: animschoolPicker for PC Error in maya2016 |
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Posted: Mon Jul 25, 2016 2:12 pm
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Replies: 1 Views: 3143
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We are working two issues that will be fixed in the next day or so. The Mac version for some versions of Maya has expired. There was an issue with the PC Maya 2016 version. Stand by for both of those issues. |
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Forum: AnimSchool Picker Topic: Version 1.4.1 has expired |
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Posted: Mon Jul 25, 2016 2:12 pm
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Replies: 11 Views: 9958
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We are working two issues that will be fixed in the next day or so. The Mac version for some versions of Maya has expired. There was an issue with the PC Maya 2016 version. Stand by for both of those issues. |
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Forum: AnimSchool Picker Topic: Download and Installation Issues |
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Posted: Mon Jul 25, 2016 2:11 pm
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Replies: 54 Views: 70184
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We are working two issues that will be fixed in the next day or so. The Mac version for some versions of Maya has expired. There was an issue with the PC Maya 2016 version. Stand by for both of those issues. |
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Forum: AnimSchool Picker Topic: 2016.5? |
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Posted: Mon Jul 25, 2016 2:10 pm
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Replies: 9 Views: 9258
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Forum: AnimSchool Picker Topic: Cannot find procedure..? |
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Posted: Mon Jul 25, 2016 2:09 pm
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Replies: 3 Views: 5023
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NOTE! We are working two issues that will be fixed in the next day or so. The Mac version for some versions of Maya has expired. There was an issue with the PC Maya 2016 version. Stand by for both of those issues. We now have a Maya 2016 Extension 2 version of AnimSchool Picker for PC. Mac and Linux... |
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Forum: AnimSchool Picker Topic: Maya 2016 version |
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Posted: Tue Jun 14, 2016 7:46 pm
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Replies: 21 Views: 23372
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We do not have that yet, no. Noted!
fahr wrote: Hi there! Has there been any news or progress concerning a compiled plugin for 2016.5?
Thanks! |
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Forum: AnimSchool Picker Topic: Does AnimSchool Picker support Maya 2016 Extension 2 SP1? |
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Posted: Sat Jun 11, 2016 7:29 pm
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Replies: 3 Views: 4381
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No, but we will compile for that soon. |
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Forum: Malcolm Rig Topic: Parent Constrain hand to head? |
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Posted: Tue May 31, 2016 12:12 pm
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Replies: 16 Views: 22631
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Hi. Do you know how to reparent objects? You want to reparent tgtArmIkChestLf to ctlHeadGimbal then use the c for chest option Or you can just use a parent constraint on the parent of the ikArm control. Thanks for your answer! Probably I didnt explain myself right. What Im trying to do is parent the... |
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Forum: Malcolm Rig Topic: Parent Constrain hand to head? |
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Posted: Tue May 24, 2016 1:21 pm
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Replies: 16 Views: 22631
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In order to reparent objects that are referenced in a scene, you have to do Reference Editor>File>Import Objects From Reference Hello, i was trying to change the space like the admin mentioned. "Head space isn't an option but you could just reparent this node tgtArmIkChestLf to ctlHeadGimbal &q... |
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Forum: Malcolm Mods and Animations Topic: malcolm female rig doesnt render |
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Posted: Mon May 09, 2016 7:23 pm
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Replies: 9 Views: 21052
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Forum: AnimSchool Picker Topic: Maya 2016 version |
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Posted: Sat May 07, 2016 11:20 am
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Replies: 21 Views: 23372
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We'll look into this. Thanks! Is it just me or does the picker not work with the new Maya 2016 Extension 2? The performance of the Malcolm rig increased a lot, which is great, but sadly the picker now shows the "api too old" message :( I didn't expect such a total overhaul of their inner s... |
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Forum: Malcolm Rig Topic: Malcolm rig Fit selection 'F'? |
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Posted: Fri May 06, 2016 11:25 pm
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Replies: 1 Views: 4366
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I think this may have been answered on another thread, but just in case:
Just middle click on the Maya interface before hitting F to change focus to that window. |
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Forum: Malcolm Rig Topic: malcolm cloth detached when animation |
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Posted: Fri May 06, 2016 11:23 pm
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Replies: 2 Views: 4936
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Hello. I wasn't able to reproduce this issue after trying different things. And I'm not sure what could cause that. Have you tried reloading the scene or restarting Maya? Maybe you can use ATOM to transfer the animation to a new reference. |
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Forum: Malcolm Rig Topic: Malcolm 2.0 neck questions |
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Posted: Sat Apr 23, 2016 7:12 pm
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Replies: 2 Views: 4645
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There is an attribute: malcolm_v200:ctlPlacement.neckThicken or you can just grab the joints malcolm_v200:jntNeck1 malcolm_v200:jntNeck2 Hi, I have two questions: #1 - is it possible to scale Malcolm's neck without scaling the head, using the given animation controls? #2 - what does "Neck Tuck ... |
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Forum: Malcolm Rig Topic: Malcolm 2.0 batch render |
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Posted: Fri Mar 11, 2016 1:03 pm
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Replies: 3 Views: 5386
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In the Reference Editor, select the reference and then use the menu to "Import Objects from Reference" or something like that. That will break the link between the reference file and sometimes may help problems like this. |
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Forum: Malcolm Rig Topic: Malcolm 2.0 batch render |
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Posted: Wed Mar 09, 2016 4:33 pm
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Replies: 3 Views: 5386
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Regarding that script, of course you'd need to change the namespace to ex: malcolm_v200:
I don't know about the batch script issue. Have you tried importing the reference before rendering? |
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Forum: Malcolm Rig Topic: Problem with malcolm and body rotation |
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Posted: Fri Mar 04, 2016 10:46 pm
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Replies: 1 Views: 3977
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Aren't the legs in IK? Not sure how Euler filter would help. Is the knee poleVector far enough away from the knee? |
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Forum: Malcolm Rig Topic: Malcolm lag |
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Posted: Thu Feb 25, 2016 1:40 pm
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Replies: 1 Views: 4113
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You should be referencing him in, not importing him. Also, are you using Maya's Motion Trail? If you ever use it in a scene, it will make your graph editor very slow when using a complex rig. you have to restart maya to get the speed back. Instead of MotionTrails use one of these: http://www.creativ... |
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Forum: Malcolm Rig Topic: Eye control broken in maya 2016 |
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Posted: Sat Feb 20, 2016 1:28 am
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Replies: 1 Views: 4084
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Forum: AnimSchool Picker Topic: Linux |
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Posted: Tue Feb 16, 2016 2:17 am
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Replies: 22 Views: 25375
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Sorry no. It is a recent platform for us, so we began with the 2015. |
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Forum: Malcolm Rig Topic: Malcolm Clothes doesn't follow the body anymore |
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Posted: Fri Feb 12, 2016 5:28 pm
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Replies: 2 Views: 4777
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Select the shirt and see the operators for it. The tweak, the skinCluster, the blendshape. Turn each one off in turn (set envelope to 0) and see which one fixes the problem. Let me know which it is. |
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Forum: Malcolm Rig Topic: Help with teeth! |
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Posted: Fri Feb 12, 2016 5:25 pm
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Replies: 1 Views: 3912
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Rather than doing this in your animation scene, it would be better to open the malcolm rig file and save it with a different name. Find the bind joints for the teeth. Delete the old teeth geo and bind your new teeth to those same joints. If the bindPose gives you any trouble, just select the bindPos... |
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Forum: AnimSchool Picker Topic: Maya 2016 version |
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Posted: Wed Feb 10, 2016 1:19 am
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Replies: 21 Views: 23372
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Forum: Malcolm Rig Topic: Render issues Malcolm 2.0 |
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Posted: Wed Feb 10, 2016 1:18 am
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Replies: 3 Views: 5253
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Forum: Malcolm Rig Topic: eye corner problems. |
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Posted: Wed Feb 10, 2016 1:18 am
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Replies: 4 Views: 6542
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Another solution to that. After hitting 3, use the pageUp button once or twice. |
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Forum: Malcolm Rig Topic: Render issues Malcolm 2.0 |
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Posted: Fri Feb 05, 2016 1:04 am
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Replies: 3 Views: 5253
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You can adjust the lighting of the scene or his shaders to your liking. Regarding the pants - it is a poly smooth issue. It is not recommended to use the Maya renderer - it can't render dynamically smooth polygons, like with Smooth Preview. Use Mental Ray or another renderer like vray, arnold, redsh... |
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Forum: Malcolm Mods and Animations Topic: Smoothing Malcolm's mesh with the Picker |
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Posted: Mon Jan 18, 2016 11:22 pm
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Replies: 4 Views: 8846
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In the picker, hit the AllGeo button, then hit "3" on your keyboard for smooth preview.
najatuw4646 wrote: there a fast way to smooth or unsmooth the whole character for an entire scene? เล่นคาสิโนออนไลน์ |
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Forum: Malcolm Rig Topic: Can I use Malcom for my schoolwork? |
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Posted: Sat Jan 16, 2016 12:18 am
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Replies: 1 Views: 3838
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Yes you can if you follow the Terms of Use on the download page.
piplupcola wrote: Hello,
I am a student at Singapore Polytechnic in Singapore and I'm studying character animation now. I would like to know if i can use Malcolm for my school homework and assignments? Thanks! |
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Forum: Malcolm Rig Topic: Malcolm 2.0 Clothing Issues! |
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Posted: Fri Jan 08, 2016 6:30 pm
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Replies: 3 Views: 5647
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This is now fixed. Please re-download and simply replace the reference file. Ignore the picker buttons for the athlete shirt (they are for another shirt only). Having some problems with Malcolm 2.0! I reference him in and load the picker to change his clothes! After selecting my desired outfit I sta... |
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Forum: Malcolm Rig Topic: Playblast problem |
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Posted: Tue Jan 05, 2016 11:16 pm
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Replies: 1 Views: 3451
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I don't know - I haven't heard of that before. |
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Forum: Malcolm Rig Topic: Malcolm 2.0 Clothing Issues! |
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Posted: Wed Dec 23, 2015 1:11 am
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Replies: 3 Views: 5647
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Thanks for reporting that! It looks like there is a bug with his Athlete shirt shapes and shaper controls. We will fix that. You could make a new blendshape to fix it in the meantime. Having some problems with Malcolm 2.0! I reference him in and load the picker to change his clothes! After selecting... |
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Forum: AnimSchool Picker Topic: Download and Installation Issues |
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Posted: Wed Dec 23, 2015 1:01 am
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Replies: 54 Views: 70184
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Looks like you forgot a forward slash after "scripts".
bunker_V wrote: Hi, i am using Maya 2013 64bit for windows 7. It looks like maya can't find the path to the plug in. I think i tried everything, activating it with the plug-in manager, but the same warning appears. any idea? thanks, in advance  |
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Forum: Malcolm Rig Topic: scientist malcolm 2.0 has no smock and gloves (maya2014x64) |
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Posted: Tue Dec 15, 2015 2:59 am
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Replies: 3 Views: 6147
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Hello. Those are for the students and crowdfunding backers only. (described in the video and shown on the download page). |
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Forum: Malcolm Rig Topic: Malcolm Rig 2.0 - Shader problem in Maya 2016 |
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Posted: Sat Dec 12, 2015 1:37 pm
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Replies: 7 Views: 8660
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That's great to know, thanks. Regarding the performance problem, naturally that's because the file contains dozens of clothes and hair options. I found the solution for my problem. Look what i did.. 1. I opened Malcolm v2 in Maya 2014 and i saved a .ma file. 2. I opened the saved file in Maya 2016 a... |
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Forum: Malcolm Rig Topic: Malcolm Rig 2.0 - Shader problem in Maya 2016 |
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Posted: Thu Dec 10, 2015 4:04 pm
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Replies: 7 Views: 8660
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Hi! Can you message us your current email address? |
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Forum: AnimSchool Picker Topic: Picker Mel/Python code |
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Posted: Thu Dec 10, 2015 1:23 pm
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Replies: 7 Views: 7597
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For real? No admin can give me this snippet of code? It'll make the pickers so much more powerful to have a button to swap to the current char when you have multiple characters and a shared rig setup. The more common workflow for multiple characters is to open multiple tabs and (if they're the same... |
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Forum: Malcolm Rig Topic: Malcolm Rig 2.0 - Shader problem in Maya 2016 |
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Posted: Thu Dec 10, 2015 12:23 pm
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Replies: 7 Views: 8660
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We're not able to reproduce this problem. Can you tell us more about your specific environment and what viewport renderer? |
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Forum: AnimSchool Picker Topic: Linux |
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Posted: Fri Dec 04, 2015 1:14 pm
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Replies: 22 Views: 25375
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Forum: AnimSchool Picker Topic: Maya 2016 version |
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Posted: Fri Dec 04, 2015 1:10 pm
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Replies: 21 Views: 23372
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