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 Forum: Malcolm Rig   Topic: Maya crashes after keying Malcolm

Posted: Thu Aug 18, 2016 9:59 pm 

Replies: 3
Views: 5728


Ok glad to hear it!

 Forum: Malcolm Rig   Topic: Maya crashes after keying Malcolm

Posted: Tue Aug 16, 2016 11:38 am 

Replies: 3
Views: 5728


I haven't heard of this ever happening before.
Do you mean that AnimSchool Picker is crashing or Maya? Is there any error message you can see.

Can you try it without using Viewport 2.0? It could be a graphics driver issue.

 Forum: AnimSchool Picker   Topic: Version 1.4.1 has expired

Posted: Wed Aug 03, 2016 11:59 am 

Replies: 11
Views: 9958


Please give me the script you are using and a screenshot of that location on disk, and confirm the version.
You have to make sure to be using the right Picker version for the Maya version or it will not work.

 Forum: Malcolm Rig   Topic: Eye Shape Showing when it should not

Posted: Mon Aug 01, 2016 7:15 pm 

Replies: 0
Views: 4069


Select the eyes (directly or using the Eyes button) and hit "3" on the keyboard.

 Forum: AnimSchool Picker   Topic: Download and Installation Issues

Posted: Wed Jul 27, 2016 2:35 pm 

Replies: 54
Views: 70184


We posted new versions two days ago, which solve the issues. Download the new version and let us know. Thanks!

cshields214 wrote:
Any update on the fix for the PC Maya 2016 problem?

The only work around I've found for now is to set my machines time clock back a month so it doesn't read as expired.

 Forum: AnimSchool Picker   Topic: Download and Installation Issues

Posted: Wed Jul 27, 2016 12:15 pm 

Replies: 54
Views: 70184


A new version of AnimSchool Picker for Mac has been posted!

http://www.animschool.com/DownloadOffer.aspx

 Forum: AnimSchool Picker   Topic: Version 1.4.1 has expired

Posted: Wed Jul 27, 2016 12:15 pm 

Replies: 11
Views: 9958


A new version of AnimSchool Picker for Mac has been posted!

http://www.animschool.com/DownloadOffer.aspx

 Forum: AnimSchool Picker   Topic: Cannot find procedure..?

Posted: Tue Jul 26, 2016 10:16 pm 

Replies: 3
Views: 5023


We have posted a fix to the Maya 2016 PC version of AnimSchool Picker. Redownload.

 Forum: AnimSchool Picker   Topic: animschoolPicker for PC Error in maya2016

Posted: Tue Jul 26, 2016 10:15 pm 

Replies: 1
Views: 3143


We have posted a fix to the Maya 2016 PC version of AnimSchool Picker. Redownload.

 Forum: AnimSchool Picker   Topic: Cannot find procedure..?

Posted: Tue Jul 26, 2016 5:23 pm 

Replies: 3
Views: 5023


I can't reproduce your problem. Looking at that error message, it's possible your command isn't quite right. It should be something like this (using your path): loadPlugin -qt "C:/Users/YOURNAME/Documents/AnimSchoolPicker/AnimSchoolPickerPC/2016_64bit/AnimschoolPicker.mll"; AnimSchoolPicke...

 Forum: AnimSchool Picker   Topic: Version 1.4.1 has expired

Posted: Mon Jul 25, 2016 2:13 pm 

Replies: 11
Views: 9958


We now have a Maya 2016 Extension 2 version of AnimSchool Picker for PC. Mac and Linux coming soon.

Download here:
http://www.animschool.com/DownloadOffer.aspx

 Forum: AnimSchool Picker   Topic: animschoolPicker for PC Error in maya2016

Posted: Mon Jul 25, 2016 2:12 pm 

Replies: 1
Views: 3143


We are working two issues that will be fixed in the next day or so. The Mac version for some versions of Maya has expired.
There was an issue with the PC Maya 2016 version. Stand by for both of those issues.

 Forum: AnimSchool Picker   Topic: Version 1.4.1 has expired

Posted: Mon Jul 25, 2016 2:12 pm 

Replies: 11
Views: 9958


We are working two issues that will be fixed in the next day or so. The Mac version for some versions of Maya has expired.
There was an issue with the PC Maya 2016 version. Stand by for both of those issues.

 Forum: AnimSchool Picker   Topic: Download and Installation Issues

Posted: Mon Jul 25, 2016 2:11 pm 

Replies: 54
Views: 70184


We are working two issues that will be fixed in the next day or so. The Mac version for some versions of Maya has expired.
There was an issue with the PC Maya 2016 version. Stand by for both of those issues.

 Forum: AnimSchool Picker   Topic: 2016.5?

 Post subject: Re: 2016.5?
Posted: Mon Jul 25, 2016 2:10 pm 

Replies: 9
Views: 9258


We now have a Maya 2016 Extension 2 version of AnimSchool Picker for PC. Mac and Linux coming soon.

Download here:
http://www.animschool.com/DownloadOffer.aspx

 Forum: AnimSchool Picker   Topic: Cannot find procedure..?

Posted: Mon Jul 25, 2016 2:09 pm 

Replies: 3
Views: 5023


NOTE! We are working two issues that will be fixed in the next day or so. The Mac version for some versions of Maya has expired. There was an issue with the PC Maya 2016 version. Stand by for both of those issues. We now have a Maya 2016 Extension 2 version of AnimSchool Picker for PC. Mac and Linux...

 Forum: AnimSchool Picker   Topic: Maya 2016 version

 Post subject: Re: Maya 2016 version
Posted: Tue Jun 14, 2016 7:46 pm 

Replies: 21
Views: 23372


We do not have that yet, no. Noted!

fahr wrote:
Hi there! Has there been any news or progress concerning a compiled plugin for 2016.5?

Thanks!

 Forum: AnimSchool Picker   Topic: Does AnimSchool Picker support Maya 2016 Extension 2 SP1?

Posted: Sat Jun 11, 2016 7:29 pm 

Replies: 3
Views: 4381


No, but we will compile for that soon.

 Forum: Malcolm Rig   Topic: Parent Constrain hand to head?

Posted: Tue May 31, 2016 12:12 pm 

Replies: 16
Views: 22631


Hi. Do you know how to reparent objects? You want to reparent tgtArmIkChestLf to ctlHeadGimbal then use the c for chest option Or you can just use a parent constraint on the parent of the ikArm control. Thanks for your answer! Probably I didnt explain myself right. What Im trying to do is parent the...

 Forum: Malcolm Rig   Topic: Parent Constrain hand to head?

Posted: Tue May 24, 2016 1:21 pm 

Replies: 16
Views: 22631


In order to reparent objects that are referenced in a scene, you have to do Reference Editor>File>Import Objects From Reference Hello, i was trying to change the space like the admin mentioned. "Head space isn't an option but you could just reparent this node tgtArmIkChestLf to ctlHeadGimbal &q...

 Forum: Malcolm Mods and Animations   Topic: malcolm female rig doesnt render

Posted: Mon May 09, 2016 7:23 pm 

Replies: 9
Views: 21052


What help do you need?

 Forum: AnimSchool Picker   Topic: Maya 2016 version

 Post subject: Re: Maya 2016 Extension 2
Posted: Sat May 07, 2016 11:20 am 

Replies: 21
Views: 23372


We'll look into this. Thanks! Is it just me or does the picker not work with the new Maya 2016 Extension 2? The performance of the Malcolm rig increased a lot, which is great, but sadly the picker now shows the "api too old" message :( I didn't expect such a total overhaul of their inner s...

 Forum: Malcolm Rig   Topic: Malcolm rig Fit selection 'F'?

Posted: Fri May 06, 2016 11:25 pm 

Replies: 1
Views: 4366


I think this may have been answered on another thread, but just in case:

Just middle click on the Maya interface before hitting F to change focus to that window.

 Forum: Malcolm Rig   Topic: malcolm cloth detached when animation

Posted: Fri May 06, 2016 11:23 pm 

Replies: 2
Views: 4936


Hello. I wasn't able to reproduce this issue after trying different things. And I'm not sure what could cause that.
Have you tried reloading the scene or restarting Maya?
Maybe you can use ATOM to transfer the animation to a new reference.

 Forum: Malcolm Rig   Topic: Malcolm 2.0 neck questions

Posted: Sat Apr 23, 2016 7:12 pm 

Replies: 2
Views: 4645


There is an attribute: malcolm_v200:ctlPlacement.neckThicken or you can just grab the joints malcolm_v200:jntNeck1 malcolm_v200:jntNeck2 Hi, I have two questions: #1 - is it possible to scale Malcolm's neck without scaling the head, using the given animation controls? #2 - what does "Neck Tuck ...

 Forum: Malcolm Rig   Topic: Malcolm 2.0 batch render

Posted: Fri Mar 11, 2016 1:03 pm 

Replies: 3
Views: 5386


In the Reference Editor, select the reference and then use the menu to "Import Objects from Reference" or something like that.
That will break the link between the reference file and sometimes may help problems like this.

 Forum: Malcolm Rig   Topic: Malcolm 2.0 batch render

Posted: Wed Mar 09, 2016 4:33 pm 

Replies: 3
Views: 5386


Regarding that script, of course you'd need to change the namespace to ex: malcolm_v200:


I don't know about the batch script issue. Have you tried importing the reference before rendering?

 Forum: Malcolm Rig   Topic: Problem with malcolm and body rotation

Posted: Fri Mar 04, 2016 10:46 pm 

Replies: 1
Views: 3977


Aren't the legs in IK? Not sure how Euler filter would help.
Is the knee poleVector far enough away from the knee?

 Forum: Malcolm Rig   Topic: Malcolm lag

 Post subject: Re: Malcolm lag
Posted: Thu Feb 25, 2016 1:40 pm 

Replies: 1
Views: 4113


You should be referencing him in, not importing him. Also, are you using Maya's Motion Trail? If you ever use it in a scene, it will make your graph editor very slow when using a complex rig. you have to restart maya to get the speed back. Instead of MotionTrails use one of these: http://www.creativ...

 Forum: Malcolm Rig   Topic: Eye control broken in maya 2016

Posted: Sat Feb 20, 2016 1:28 am 

Replies: 1
Views: 4084


If you're referring to the eye aim controls, those aren't on by default.

See
https://youtu.be/h3YKuj6qjAM?t=47m35s

 Forum: AnimSchool Picker   Topic: Linux

 Post subject: Re: Linux
Posted: Tue Feb 16, 2016 2:17 am 

Replies: 22
Views: 25375


Sorry no. It is a recent platform for us, so we began with the 2015.

 Forum: Malcolm Rig   Topic: Malcolm Clothes doesn't follow the body anymore

Posted: Fri Feb 12, 2016 5:28 pm 

Replies: 2
Views: 4777


Select the shirt and see the operators for it. The tweak, the skinCluster, the blendshape. Turn each one off in turn (set envelope to 0) and see which one fixes the problem. Let me know which it is.

 Forum: Malcolm Rig   Topic: Help with teeth!

 Post subject: Re: Help with teeth!
Posted: Fri Feb 12, 2016 5:25 pm 

Replies: 1
Views: 3912


Rather than doing this in your animation scene, it would be better to open the malcolm rig file and save it with a different name. Find the bind joints for the teeth. Delete the old teeth geo and bind your new teeth to those same joints. If the bindPose gives you any trouble, just select the bindPos...

 Forum: AnimSchool Picker   Topic: Maya 2016 version

 Post subject: Re: Maya 2016 version
Posted: Wed Feb 10, 2016 1:19 am 

Replies: 21
Views: 23372


Ok great!

 Forum: Malcolm Rig   Topic: Render issues Malcolm 2.0

Posted: Wed Feb 10, 2016 1:18 am 

Replies: 3
Views: 5253


Great!

 Forum: Malcolm Rig   Topic: eye corner problems.

 Post subject: Re: eye corner problems.
Posted: Wed Feb 10, 2016 1:18 am 

Replies: 4
Views: 6542


Another solution to that. After hitting 3, use the pageUp button once or twice.

 Forum: Malcolm Rig   Topic: Render issues Malcolm 2.0

Posted: Fri Feb 05, 2016 1:04 am 

Replies: 3
Views: 5253


You can adjust the lighting of the scene or his shaders to your liking. Regarding the pants - it is a poly smooth issue. It is not recommended to use the Maya renderer - it can't render dynamically smooth polygons, like with Smooth Preview. Use Mental Ray or another renderer like vray, arnold, redsh...

 Forum: Malcolm Mods and Animations   Topic: Smoothing Malcolm's mesh with the Picker

Posted: Mon Jan 18, 2016 11:22 pm 

Replies: 4
Views: 8846


In the picker, hit the AllGeo button, then hit "3" on your keyboard for smooth preview.

najatuw4646 wrote:
there a fast way to smooth or unsmooth the whole character for an entire scene?
เล่นคาสิโนออนไลน์

 Forum: Malcolm Rig   Topic: Can I use Malcom for my schoolwork?

Posted: Sat Jan 16, 2016 12:18 am 

Replies: 1
Views: 3838


Yes you can if you follow the Terms of Use on the download page.

piplupcola wrote:
Hello,

I am a student at Singapore Polytechnic in Singapore and I'm studying character animation now.
I would like to know if i can use Malcolm for my school homework and assignments? Thanks!

 Forum: Malcolm Rig   Topic: Malcolm 2.0 Clothing Issues!

Posted: Fri Jan 08, 2016 6:30 pm 

Replies: 3
Views: 5647


This is now fixed. Please re-download and simply replace the reference file. Ignore the picker buttons for the athlete shirt (they are for another shirt only). Having some problems with Malcolm 2.0! I reference him in and load the picker to change his clothes! After selecting my desired outfit I sta...

 Forum: Malcolm Rig   Topic: Playblast problem

 Post subject: Re: Playblast problem
Posted: Tue Jan 05, 2016 11:16 pm 

Replies: 1
Views: 3451


I don't know - I haven't heard of that before.

 Forum: Malcolm Rig   Topic: Malcolm 2.0 Clothing Issues!

Posted: Wed Dec 23, 2015 1:11 am 

Replies: 3
Views: 5647


Thanks for reporting that! It looks like there is a bug with his Athlete shirt shapes and shaper controls. We will fix that. You could make a new blendshape to fix it in the meantime. Having some problems with Malcolm 2.0! I reference him in and load the picker to change his clothes! After selecting...

 Forum: AnimSchool Picker   Topic: Download and Installation Issues

Posted: Wed Dec 23, 2015 1:01 am 

Replies: 54
Views: 70184


Looks like you forgot a forward slash after "scripts".


bunker_V wrote:
Hi, i am using Maya 2013 64bit for windows 7.

It looks like maya can't find the path to the plug in. I think i tried everything, activating it with the plug-in manager,
but the same warning appears.

any idea?
thanks, in advance :)

 Forum: Malcolm Rig   Topic: scientist malcolm 2.0 has no smock and gloves (maya2014x64)

Posted: Tue Dec 15, 2015 2:59 am 

Replies: 3
Views: 6147


Hello. Those are for the students and crowdfunding backers only. (described in the video and shown on the download page).

 Forum: Malcolm Rig   Topic: Malcolm Rig 2.0 - Shader problem in Maya 2016

Posted: Sat Dec 12, 2015 1:37 pm 

Replies: 7
Views: 8660


That's great to know, thanks. Regarding the performance problem, naturally that's because the file contains dozens of clothes and hair options. I found the solution for my problem. Look what i did.. 1. I opened Malcolm v2 in Maya 2014 and i saved a .ma file. 2. I opened the saved file in Maya 2016 a...

 Forum: Malcolm Rig   Topic: Malcolm Rig 2.0 - Shader problem in Maya 2016

Posted: Thu Dec 10, 2015 4:04 pm 

Replies: 7
Views: 8660


Hi! Can you message us your current email address?

 Forum: AnimSchool Picker   Topic: Picker Mel/Python code

 Post subject: Re: Picker Mel/Python code
Posted: Thu Dec 10, 2015 1:23 pm 

Replies: 7
Views: 7597


For real? No admin can give me this snippet of code? It'll make the pickers so much more powerful to have a button to swap to the current char when you have multiple characters and a shared rig setup. The more common workflow for multiple characters is to open multiple tabs and (if they're the same...

 Forum: Malcolm Rig   Topic: Malcolm Rig 2.0 - Shader problem in Maya 2016

Posted: Thu Dec 10, 2015 12:23 pm 

Replies: 7
Views: 8660


We're not able to reproduce this problem. Can you tell us more about your specific environment and what viewport renderer?

 Forum: AnimSchool Picker   Topic: Linux

 Post subject: Re: Linux
Posted: Fri Dec 04, 2015 1:14 pm 

Replies: 22
Views: 25375


AnimSchool Picker is now available for Maya 2016 on Linux!

http://www.animschool.com/DownloadOffer.aspx

 Forum: AnimSchool Picker   Topic: Maya 2016 version

 Post subject: Re: Maya 2016 version
Posted: Fri Dec 04, 2015 1:10 pm 

Replies: 21
Views: 23372


AnimSchool Picker is now available for Maya 2016 on Linux!

http://www.animschool.com/DownloadOffer.aspx
italic_ wrote:
Any news on the 2016 linux picker?
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