It is currently Mon Oct 15, 2018 3:44 pm

All times are UTC - 5 hours [ DST ]


Search found 465 matches
Search these results:

Author Message

 Forum: Malcolm Rig   Topic: Malcolm How-To Video!

 Post subject: Re: Malcolm How-To Video!
Posted: Fri Oct 28, 2011 5:33 pm 

Replies: 12
Views: 15437


Thanks for the comments guys! It makes it all worthwhile. Oh.. and tell your friends about AnimSchool -- that doesn't hurt either!

 Forum: Malcolm Rig   Topic: I'm having trouble with the download link for the Rig

Posted: Fri Oct 28, 2011 5:32 pm 

Replies: 6
Views: 5545


Hi! You're supposed to download from the same IP address you registered. If you're not or can't, you can just reregister. If you ARE at the same location and it's giving you that message, that's a problem we need to fix. Let us know. Thanks, Dave Gallagher I registered to get the Maya version of the...

 Forum: Malcolm Rig   Topic: Terms of Use Question: School

Posted: Fri Oct 28, 2011 5:30 pm 

Replies: 2
Views: 2814


Hi! Yes, that's fine. Only if they had animation classes AND you were taking one would it be a problem. Hey there. The terms of use says that We can use it for school, but not online school, and not for the online component of a school. I go to the Savannah College of Art and Design's Savannah campu...

 Forum: Malcolm Rig   Topic: Bug Reports and Feature Requests

Posted: Fri Oct 28, 2011 1:03 pm 

Replies: 80
Views: 81323


Could be possible. Definitely from footroll to rotations, but not sure about the other direction. Again, I'm not great at scripting, so I think my time is better spent making more characters. But there are fantastic friends of AnimSchool who may whip that up. BUT, my curiosity is peaked, so I may ta...

 Forum: Malcolm Rig   Topic: Bug Reports and Feature Requests

Posted: Fri Oct 28, 2011 1:00 pm 

Replies: 80
Views: 81323


Hi! I think you're talking about a Pose Library. We specifically don't want a pose library for the students at AnimSchool, because they are learning how to build poses themselves. But if any users here want to make a pose library using the common Maya or Softimage tools, by all means go for it! Maya...

 Forum: Malcolm Rig   Topic: abxPicker in maya 2009

 Post subject: Re: abxPicker in maya 2009
Posted: Thu Oct 27, 2011 12:51 pm 

Replies: 6
Views: 5230


Ok, I think abxPicker won't work for that then (on Mac).

juanvaldez wrote:
yeah this is 2009.

 Forum: Malcolm Rig   Topic: Bug Reports and Feature Requests

Posted: Wed Oct 26, 2011 11:48 pm 

Replies: 80
Views: 81323


Nice! I will try it. You know, one thing that always bugged me about my Zero Attrs script above is that it just zeros the custom attributes out, if their default value is something other than zero this is not what you want obviously. Looking at this again made me curious to find a better solution, a...

 Forum: Malcolm Rig   Topic: All these controls...what do they do?

Posted: Wed Oct 26, 2011 11:47 pm 

Replies: 10
Views: 7217


Hi! We've recorded the how-to video and it will be posted tomorrow. That should help! While I'm waiting for the video tutorials for the rig to come out, does anyone have some tips about the controls? My more specific questions are : 1. What are all these controls within controls? ctlSpine2 vs ctlSpi...

 Forum: Malcolm Rig   Topic: Bug Reports and Feature Requests

Posted: Wed Oct 26, 2011 4:17 pm 

Replies: 80
Views: 81323


Thanks Hugo! Yes, there are no UV's for most of him, sorry. Hi everyone, I just downloaded Malcolm and played with it. I was always wondering how the animators could be so subtle in their animation on feature films. Now I've got a clue ;) Thank you very much for allowing us to animate on such a grea...

 Forum: Malcolm Rig   Topic: Bug Reports and Feature Requests

Posted: Wed Oct 26, 2011 10:10 am 

Replies: 80
Views: 81323


Thanks Jon! The abxPicker (2011 and previous) is the full version by Adam Burke, yes. (It is different only in this way: you can have relative paths for background images). You can edit the picker however you want, which is why we have you import it instead of reference it. Look to the documentation...

 Forum: Malcolm Rig   Topic: Bug Reports and Feature Requests

 Post subject: Re: Knee
Posted: Tue Oct 25, 2011 10:04 pm 

Replies: 80
Views: 81323


Hi! One of the last features added broke that control.(broken in both software, v1.00) I'll see if that can be fixed for the next release. Good find! Re: reset all. Yes, I wasn't sure I wanted it to reset switches. Plus, I'm not good at scripting so I didn't spend the time to figure it out. If anyon...

 Forum: Malcolm Rig   Topic: abx picker in 2012

 Post subject: Re: abx picker in 2012
Posted: Tue Oct 25, 2011 9:57 pm 

Replies: 7
Views: 6678


So, did you get it working then?

merj wrote:
Thanks for the reply. I didnt remove 1 letter during the change :lol:
Merj

 Forum: Malcolm Rig   Topic: Bug Reports and Feature Requests

Posted: Tue Oct 25, 2011 1:43 pm 

Replies: 80
Views: 81323


Hi! Thanks! You can hide the more minute controls by using the buttons in the upper right: most or basic I don't understand some of the other comments. "I think you should add Show/Hide attributes for IK/FK/polevectors/ modifying Ctr in arms or legs and one more thing in FK controls basically a...

 Forum: Malcolm Mods and Animations   Topic: Malcolm Mods

 Post subject: Malcolm Mods
Posted: Mon Oct 24, 2011 4:13 pm 

Replies: 10
Views: 14501


Post any questions or topics about Malcolm Mods here. A "mod" is a modified version of a character, made by a user. They should be sent to the "charactermods" address at animschool for any redistribution. AnimSchool does not support modified characters, but the author may provide...

 Forum: Malcolm Rig   Topic: Bug Reports and Feature Requests

Posted: Fri Oct 21, 2011 8:36 pm 

Replies: 80
Views: 81323


Place Bug Reports and Feature Requests In This Thread
Sort by:  
Page 10 of 10 [ Search found 465 matches ]


All times are UTC - 5 hours [ DST ]


Jump to:  
cron
Powered by phpBB® Forum Software © phpBB Group