Search found 507 matches
- Fri Feb 03, 2012 10:55 am
- Forum: Malcolm Mods and Animations
- Topic: female Malcolm
- Replies: 4
- Views: 36961
Re: female Malcolm
Fixed! Should be able to download it right now.
- Sat Jan 28, 2012 1:09 pm
- Forum: Malcolm Rig
- Topic: Why only one main control ?
- Replies: 5
- Views: 30393
Re: Why only one main control ?
Hi. I'm curious why those are used. I'm not familiar with workflows requiring those controls. Animating a duplicate of Placement only ensures you can't keep the ik arms and legs separate.
- Fri Jan 27, 2012 10:31 pm
- Forum: Malcolm Mods and Animations
- Topic: Compilations of Malcolm mods and animation online!
- Replies: 42
- Views: 395664
Re: Compilations of Malcolm mods and animation online!
characteranim78 wrote:Here is a clip I did using the Malcolm RIG!!
[youtube]http://www.youtube.com/watch?v=ahzrRPz6 ... ature=plcp[/youtube]
- Thu Jan 26, 2012 2:00 pm
- Forum: Malcolm Rig
- Topic: User Video: How To Install Malcolm
- Replies: 13
- Views: 73326
User Video: How To Install Malcolm
User video on Installing Malcolm:
- Wed Jan 25, 2012 6:00 pm
- Forum: Malcolm Rig
- Topic: Issue loading the picker
- Replies: 18
- Views: 75636
Re: Issue loading the picker
Sorry, I think abxPicker is just not customized for the mac. I will enquire. We are working on a fix but it will be a while.
Does the picker work alright but it looks funny? Or does it not work?
Dave
Does the picker work alright but it looks funny? Or does it not work?
Dave
- Tue Jan 24, 2012 5:38 pm
- Forum: Malcolm Rig
- Topic: IK/FK switching loosing control over Z rotation axis on IK
- Replies: 1
- Views: 19762
Re: IK/FK switching loosing control over Z rotation axis on
Not sure exactly what you mean by losing the Z axis. Sounds like you're gimbaling -- which isn't something I can help with --other than to say, use the gimbal control.
We do have space switching on the head. ctlHead.orientToPlacement
We do have space switching on the head. ctlHead.orientToPlacement
- Sat Jan 21, 2012 11:40 am
- Forum: Malcolm Rig
- Topic: repath abxpicker help!
- Replies: 6
- Views: 32407
Re: repath abxpicker help!
The smooth feature in on ctlPlacement.smoothGeo
- Sat Jan 21, 2012 11:38 am
- Forum: Malcolm Rig
- Topic: Does this work for Maya 2012???
- Replies: 4
- Views: 28087
- Mon Jan 16, 2012 11:18 am
- Forum: Malcolm Rig
- Topic: About his brow...
- Replies: 6
- Views: 36209
Re: About his brow...
Hi. It's a rig error. We'll look into fixing that for the next version.
Sorry!
Dave
Sorry!
Dave
- Wed Jan 11, 2012 9:21 pm
- Forum: Malcolm Rig
- Topic: Why only one main control ?
- Replies: 5
- Views: 30393
Re: Why only one main control ?
Thanks! There are several controls like that. ctlPlacement ctlBodyPivot1 ctlBodyPivot1Gimbal ctlBody ctlBodyGimbal ctlBodyPivot2 Hi, First of all I'd like to thank Animschool for sharing this great rig with the community. I haven't animated anything with it yet, but I've played around with it a bit ...
- Fri Jan 06, 2012 11:01 pm
- Forum: Malcolm Rig
- Topic: repath abxpicker help!
- Replies: 6
- Views: 32407
Re: repath abxpicker help!
I don't understand your question. If you want to smooth the geometry, hit the 1,2 etc buttons on the upper right of the picker.
hobbzchan wrote:trying to find out where to find the smooth command on the outliner in maya for malcolm and repath it to the abx picker?
- Mon Jan 02, 2012 11:33 pm
- Forum: Malcolm Rig
- Topic: Issue loading the picker (PC: Vista: Maya 2012)
- Replies: 9
- Views: 47382
Re: Issue loading the picker (PC: Vista: Maya 2012)
You're using the wrong picker version. Download the one for Maya 2011/2012 from our site.
katleen_farine wrote:ok, last thing:
I can't see the name of the button completely...
as you can see on the pictures...
(Again: Maya 2012)
- Mon Jan 02, 2012 11:32 pm
- Forum: Malcolm Rig
- Topic: Issue loading the picker (PC: Vista: Maya 2012)
- Replies: 9
- Views: 47382
Re: Issue loading the picker (PC: Vista: Maya 2012)
You download the picker from our site: In fact, that's a modified picker to allow for relative background paths: http://www.animschool.com/DownloadOffer.aspx oh my! sorry, I hadn't finded it faster! it was there: the picker need to be downloaded here! : http://www.creativecrash.com/maya/downloads/s...
- Tue Dec 27, 2011 10:22 pm
- Forum: Malcolm Rig
- Topic: Issue loading the picker (PC: Vista: Maya 2012)
- Replies: 9
- Views: 47382
Re: Issue loading the picker (PC: Vista: Maya 2012)
Hi! Looks like you're installing it wrong. Put the .mel file into the scripts folder, not the .ma or .bmp!
Watch this helpful video someone made:
Watch this helpful video someone made:
- Sat Dec 24, 2011 2:14 pm
- Forum: Malcolm Rig
- Topic: ABX picker maya 2011 no bg image
- Replies: 8
- Views: 48000
Re: ABX picker maya 2011 no bg image
Are you on a Mac? The BG doesn't display properly on Mac. We are working on a fix for this.
- Thu Dec 22, 2011 1:56 pm
- Forum: Malcolm Rig
- Topic: Hide Legs/Arms in Maya
- Replies: 4
- Views: 27004
Re: Hide Legs/Arms in Maya
Yes, I think that definitely should have been in there. Next version!
- Thu Dec 22, 2011 1:56 pm
- Forum: Malcolm Rig
- Topic: Issue loading the picker
- Replies: 18
- Views: 75636
Re: Issue loading the picker
Well, we're working on a fix for this, but it will be several weeks. Thanks,
Dave
Dave
- Tue Dec 20, 2011 5:24 pm
- Forum: Malcolm Rig
- Topic: Cannot open scene file with Malcolm referenced (Maya)
- Replies: 6
- Views: 34577
Re: Cannot open scene file with Malcolm referenced (Maya)
Ok, good to know.
Maybe people with this setup should import the reference always, to head off trouble. (It just means you can't easily update the reference)
Maybe people with this setup should import the reference always, to head off trouble. (It just means you can't easily update the reference)
- Tue Dec 20, 2011 5:21 pm
- Forum: Malcolm Rig
- Topic: Hide Legs/Arms in Maya
- Replies: 4
- Views: 27004
Re: Hide Legs/Arms in Maya
Not so easy in Maya, unfortunately. You can use isolate select, but it's a bad workflow. We'll have to do something better next time.
Would you rather see low res parts or deforming parts?
Would you rather see low res parts or deforming parts?
- Mon Dec 19, 2011 10:38 pm
- Forum: Malcolm Rig
- Topic: Cannot open scene file with Malcolm referenced (Maya)
- Replies: 6
- Views: 34577
Re: Cannot open scene file with Malcolm referenced (Maya)
That's strange. I've heard of another case of a referenced scene acting like this. I don't remember that happening at Blue Sky though.
What version of Maya? And what OS?
Thanks,
Dave
What version of Maya? And what OS?
Thanks,
Dave
- Mon Dec 19, 2011 5:33 pm
- Forum: Malcolm Rig
- Topic: Cannot open scene file with Malcolm referenced (Maya)
- Replies: 6
- Views: 34577
Re: Cannot open scene file with Malcolm referenced (Maya)
Hi! Sorry you're having trouble! No, I haven't seen this and I don't know how to repair your file. It sounds like a question for Autodesk. Make sure you use .ma when you save. You can look in there and delete things that look suspicious until your file opens. If you could open an older version, you ...
- Fri Dec 16, 2011 12:25 pm
- Forum: Malcolm Rig
- Topic: Issue loading the picker
- Replies: 18
- Views: 75636
Re: Issue loading the picker
Looks like you're using the wrong abxPicker for your version of Maya.
- Fri Dec 16, 2011 12:23 pm
- Forum: Malcolm Rig
- Topic: Issue loading the picker (PC: Vista: Maya 2012)
- Replies: 9
- Views: 47382
Re: Issue loading the picker (PC: Vista: Maya 2012)
Make sure you put abxPicker.mel into the scripts area.
Rename the picker node in the Outliner.
Rename the picker node in the Outliner.
- Wed Dec 14, 2011 12:45 pm
- Forum: Malcolm Rig
- Topic: Issue loading the picker
- Replies: 18
- Views: 75636
Re: Issue loading the picker
Then use whatever namespace you have for malcolm. You must have something custom written in your reference dialog.
gabe wrote:Also now when I try to rename malcolmPicker_Main_PIKR to malcolm:Main_PIKR, it is instantly replaced by Main_PIKR instead.
- Tue Dec 13, 2011 9:30 pm
- Forum: Malcolm Rig
- Topic: Issue loading the picker
- Replies: 18
- Views: 75636
Re: Issue loading the picker
It sounds like you're putting the abxPicker.mel in the wrong place From the page: Installation Instructions: unzip the abxPicker folder within the zip file for your Maya version. put the abxPicker.mel and abxPicker.png files into your Maya version's script folder. For example: C:\Users\YOURNAME\Docu...
- Tue Dec 13, 2011 11:54 am
- Forum: Malcolm Rig
- Topic: Rendering question
- Replies: 1
- Views: 17799
Re: Rendering question
Sorry, I don't know anything about rendering!
- Tue Dec 13, 2011 11:53 am
- Forum: Malcolm Rig
- Topic: shading and rendering
- Replies: 1
- Views: 17903
Re: shading and rendering
Hi! Feel free to edit Malcolm in any way you like! If you want to distribute that Malcolm mod to others though, you have to send it to us for distribution. Thanks, Dave G Hi again! I will try post again, its not 100% as before but it`s sort of the same questions. :) I was wondering what we can do wi...
- Mon Dec 12, 2011 5:44 pm
- Forum: Malcolm Rig
- Topic: shading and rendering
- Replies: 1
- Views: 17747
shading and rendering
Hello! The admin accidentally disapproved a shading and rendering topic. If you see this, just repost and we'll hit the right button this time.
- Mon Dec 05, 2011 1:39 pm
- Forum: Malcolm Rig
- Topic: Issue with Malcolm Picker.
- Replies: 2
- Views: 23183
- Mon Dec 05, 2011 1:39 pm
- Forum: Malcolm Rig
- Topic: abxPicker maya 2011
- Replies: 2
- Views: 24584
Re: abxPicker maya 2011
Hi! Rename the picker by selecting the node in the outliner: http://www.animschool.com/Uploads/materials/pikrNamespace.jpg Rename it to malcolm:Main_PIKR unless your malcolm has another namespace, such as malcolm1: Hi, i seem to be having trouble getting the PIKR to work, ive followed all the instru...
- Sat Dec 03, 2011 8:03 pm
- Forum: Malcolm Rig
- Topic: Controls exploding when referencing in malcolm.ma
- Replies: 2
- Views: 21336
Re: Controls exploding when referencing in malcolm.ma
Not to worry, Frozen! That's just the joints you're looking at. Just change the joint display size in Maya (it's not related to Malcolm) Hey everyone, I just got a chance to download the incredible Malcolm rig (thank you for making this available!) and ran into some issues getting the IK/FK switches...
- Thu Dec 01, 2011 8:32 pm
- Forum: Malcolm Mods and Animations
- Topic: Awesome Alternative Synoptic (Softimage)
- Replies: 1
- Views: 29567
Awesome Alternative Synoptic (Softimage)
Hello! Here is a wonderful new alternative synoptic for Malcolm (Softimage) by Travis Miller! You can email Travis with any questions or comments at: http://www.animschool.com/Uploads/Materials/travisMillerEmail.jpg http://www.animschool.com/Uploads/Materials/MalcomSynoptic_Miller.zip To use it, unz...
- Thu Dec 01, 2011 6:27 pm
- Forum: Malcolm Rig
- Topic: ABX Picker in Maya 2012 OSX
- Replies: 3
- Views: 25306
Re: ABX Picker in Maya 2012 OSX
Hi! No, we are working on a very nice "fix" to the problem, but that is at least a month away.
David Browning wrote:Hi Dave,
I have the same problem with the picker in Maya on the mac. I am wondering if you have solved the problem.
Thanks for sharing this awesome rig.
Regards,
Dave.
- Mon Nov 28, 2011 10:35 am
- Forum: Malcolm Mods and Animations
- Topic: Question about skinning
- Replies: 5
- Views: 35662
Re: Question about skinning
Hi! Here are the responses: "I am not sure exactly what they need but you can always assign the same joints and then copy the weighting from your old mesh to the new one. You can find that under the skin - edit smooth skin - copy weights. There are a couple options under there, "closes point on surf...
- Mon Nov 28, 2011 10:34 am
- Forum: Malcolm Rig
- Topic: blank abxPicker maya 2012
- Replies: 1
- Views: 19449
Re: blank abxPicker maya 2012
Hello. Did you download Malcolm from our site? (That is the only legal source) We include MalcolmPicker.bmp in the zip file. Thank you for making this rig publicly available! I saw that some people had a problem with a blank abxPicker in maya 2009. But I'm getting that same problem in 2012. I cant s...
- Mon Nov 28, 2011 10:31 am
- Forum: Malcolm Rig
- Topic: abxPicker won't load in Maya 2012 64 bit
- Replies: 4
- Views: 28086
Re: abxPicker won't load in Maya 2012 64 bit
source "abxPicker.mel"; abxPicker; I'm not having much luck getting the picker to load in Maya 2012 64 bit. When I run the mel command "abxPicker.mel"; abxPicker; I get, // Error: syntax error. When I relaunch maya it still doesn't accept the script. I can't get past this. I realize that I can use t...
- Sat Nov 26, 2011 12:59 pm
- Forum: Malcolm Mods and Animations
- Topic: Question about skinning
- Replies: 5
- Views: 35662
Re: Question about skinning
I confess I don't know. I always do this in Softimage, then transfer. I'll ask our rigging instructors--they'll know. Hey Dave, I was wondering if there was an easy workflow to transfer the skin weights from Malcom's body (upper, pants, socks, and shoes) to a new one-piece mesh? I've been trying com...
- Sat Nov 26, 2011 12:58 pm
- Forum: Malcolm Rig
- Topic: Malcolm Geo Explosion
- Replies: 5
- Views: 28477
Re: Malcolm Geo Explosion
Excellent! Happy times.
Dave
Dave
brewery wrote:Hi Dave, got it to work thanks
Reloaded my malcolm reference with the same name as the exported anim from dk.anim, then imported the dk.anim data and it seems to have worked!
Thank you very much for your time as I know how busy you must be,
Cheers.
- Sat Nov 26, 2011 12:56 pm
- Forum: Malcolm Rig
- Topic: ABX Picker in Maya 2012 OSX
- Replies: 3
- Views: 25306
Re: ABX Picker in Maya 2012 OSX
That's very interesting! We are working on a fix for this. Thanks! Dave G Hey Dave, It looks like the abxPicker draws the bg image over the controls on the mac version of Maya 2012. See here: http://dl.dropbox.com/u/36633/b/bgover.png I'm familiar enough with the picker to not really need it. It's a...
- Wed Nov 23, 2011 5:04 pm
- Forum: Malcolm Rig
- Topic: Malcolm Geo Explosion
- Replies: 5
- Views: 28477
Re: Malcolm Geo Explosion
dkAnim is really good for storing and applying animation. You may have to use the Search and Replace feature if the character has a different namespace. For example, if the new malcolm is called malcolm1: instead of malcolm: (likely), you will have to put those into the search and replace box: repla...
- Tue Nov 22, 2011 3:24 pm
- Forum: Malcolm Rig
- Topic: Malcolm ABX Picker Installation Problems
- Replies: 2
- Views: 22575
Re: Malcolm ABX Picker Installation Problems
Did you relaunch Maya? Regarding the second problem, you have to import the picker maya file first, in order to see it in the outliner. Hey guys, I'm having trouble with the basics, installing the abxPicker if somebody could help me? I've opened up the Malcolm.ma file (Maya 2011), and followed AnimS...
- Tue Nov 22, 2011 3:21 pm
- Forum: Malcolm Rig
- Topic: Malcolm Geo Explosion
- Replies: 5
- Views: 28477
Re: Malcolm Geo Explosion
Hi. Sometimes this happens when you scale a rig part to 0 accidentally. Or, it could be a scene corruption. If so, the best option is to save out the animation using dkAnim (look on creativecrash) and remove malcolm and bring in a new one and load the animation onto him. If you post it somewhere and...
- Thu Nov 10, 2011 7:41 pm
- Forum: AnimSchool
- Topic: Query about the Animation Course
- Replies: 6
- Views: 37509
Re: Query about the Animation Course
Hi! Yes, you can take a single term also. Next week we will be posting the actual class times and teachers for Winter Term, January 3rd - March 17th. Email us at admissions if you have any other questions. Thanks! Dave Gallagher Hi there, cool people. I would like to know if a person can take a part...
- Mon Nov 07, 2011 1:00 pm
- Forum: Malcolm Rig
- Topic: Malcolm's Wrist Keeps Exploding!
- Replies: 1
- Views: 19809
Re: Malcolm's Wrist Keeps Exploding!
Hi! The way I'm handling shape corrections in Maya is... not always optimal. There isn't a fix ctl for that area, I think. I think the best solution for now is to select grp1ArmWristReverseLf and rotate it in Y a little. Should fix it. Key it back to 0 when it's away from that pose. In the future, w...
- Fri Nov 04, 2011 10:52 pm
- Forum: AnimSchool
- Topic: abxPicker Questions
- Replies: 1
- Views: 21950
Re: abxPicker Questions
Hi! I think this was answered for you on our facebook page. The picker data is stored in the PIKR node, which you can see in the outliner. You can select that and export that node by itself to a separate maya file. Then you can import that into any other Maya file. Thanks! Dave G Okay..got a technic...
- Thu Nov 03, 2011 11:39 am
- Forum: Malcolm Rig
- Topic: I dont use the picker
- Replies: 2
- Views: 20397
Re: I dont use the picker
Hi! You have to put the controls' shape nodes into layers, not the controls themselves. Normally, you can select a group of controls and down arrow, then possibly use left/right to select the shape nodes. If we could get a list from someone on what exactly they want showing/not showing, we can add a...
- Tue Nov 01, 2011 6:36 pm
- Forum: Malcolm Rig
- Topic: Texture/Customization guide
- Replies: 7
- Views: 37369
Re: Texture/Customization guide
To be clearer: YOU CAN CHANGE MALCOLM ANY WAY YOU WANT, hairstyles or otherwise. It's just that you can't redistribute Malcolm or any mod. We do that part. Thanks, Dave G You could certainly offer the hair and a script to attach it. But giving Malcolm to others has to be done from our site. It's eas...
- Tue Nov 01, 2011 5:33 pm
- Forum: Malcolm Rig
- Topic: Texture/Customization guide
- Replies: 7
- Views: 37369
Re: Texture/Customization guide
You could certainly offer the hair and a script to attach it. But giving Malcolm to others has to be done from our site. It's easy though -- you would just send an email to us with a link to it and we'll post it as another download option. Thanks! Dave G Okay, so texturing is cool. But changing hair...
- Sat Oct 29, 2011 2:42 pm
- Forum: Malcolm Rig
- Topic: Texture/Customization guide
- Replies: 7
- Views: 37369
Re: Texture/Customization guide
You could certainly make any textures and share the textures, but when it comes to the Malcolm rig and model, those have to be sent to us for redistribution. Not sure if that's clear. So does texturing not fall under the types of customization that require us to submit him to you for redistribution?
- Fri Oct 28, 2011 9:51 pm
- Forum: Malcolm Rig
- Topic: I'm having trouble with the download link for the Rig
- Replies: 6
- Views: 34998
Re: I'm having trouble with the download link for the Rig
Hi! Sorry about that Gianmichele. We will look into this. Email admissions and report this so we can get your registration info and see what is going on. Thanks, Dave Gallagher I'm having the same problem. Tried to register twice. I'm on OSX and have tried with both Safari and Firefox. Thanks, -Gian...