Malcolm Rig for 3dsmax ?

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Wil
Posts: 2
Joined: Wed Feb 15, 2012 5:34 am

Malcolm Rig for 3dsmax ?

Post by Wil » Wed Feb 15, 2012 10:03 am

Hi all !

I'm working on 3Ds max to several characters, and i've seen what's done in Malcolm's rig, and would like to build something like that to my characters. (specially facial stuff)
See its rig is released for softimage and maya, and both of them are autodesk products, is it plan to release a version working on 3ds max ?

Thanks for answers ;)

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admin
Site Admin
Posts: 457
Joined: Thu Jul 21, 2011 12:51 pm

Re: Malcolm Rig for 3dsmax ?

Post by admin » Wed Feb 15, 2012 7:35 pm

Hi! We have no plans to release a 3DSMax version, no. Thanks!
Dave G

Wil
Posts: 2
Joined: Wed Feb 15, 2012 5:34 am

Re: Malcolm Rig for 3dsmax ?

Post by Wil » Thu Feb 16, 2012 4:25 am

Thanks for your reply :)

Okay, i suspected this, no problem, i'll try the softimage version then.

Thanks !

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