Malcolm Rig IK2FK Error

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SarpSerter
Posts: 3
Joined: Sun Feb 10, 2013 11:38 am

Malcolm Rig IK2FK Error

Post by SarpSerter » Sun Feb 10, 2013 12:02 pm

Hey there,
I have a problem with the malcolm rig. When i reference the scene unlike everyone else my malcolm is named malcolm_malcolm instead of malcolm:malcolm. I dont know why this happens but maybe its a part of my problem. I named my abxpicker to malcolm_malcolmMain_PIKR maya doesnt let me change it in to malcolm:malcolm but when i do this the picker works perfectly. Except the ik2fk buttons.

I can select all the controllers from the picker but the ik2fk buttons just gives me an error;

If i select the arm control in ik mode and click ik2fk for the arm
// Error: No object matches name: malcolm_ctlArmIkLf:tgtArmUpLf //

If i dont select any controllers and click it
// Error: No object matches name: malcolm_ctlArmIkLf:tgtArmUpLf //

This happens in all the arms and legs

I cant fix this and no one seems to have a problem like this. I really like the Malcolm rig and i have already started using by making ik fk switches manually. Fixing this will really make me faster.

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admin
Site Admin
Posts: 457
Joined: Thu Jul 21, 2011 12:51 pm

Re: Malcolm Rig IK2FK Error

Post by admin » Tue Feb 12, 2013 11:45 am

Hello! When you reference the rig in, make sure your maya referencing options are set to Use Namespace, File Name.

Your character parts should all be named malcolm:ctl...

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