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PostPosted: Wed Feb 27, 2013 4:53 pm 
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Joined: Thu Oct 04, 2012 7:37 pm
Posts: 13
Hi!

I wish I had other shaders for my character. When I do simply selecting the character's face and applying the new shader, the skin is defective in painting. how to do correctly. I have to do for all levels of geometry character?

Image

Thanks!!


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PostPosted: Mon Mar 04, 2013 2:43 pm 
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Joined: Thu Jul 21, 2011 12:51 pm
Posts: 453
I'm not sure I'm following you exactly. Are you saying when you use other smooth levels, it ruins the texture?

You should apply in the non-smoothed 0 setting.

You can also render with Mental Ray to avoid using the poly smooth feature.

Regarding the pants, I don't believe there are UV's on the pants.


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