Hello!

Discuss anything related to the Malcolm Rig here!
Post Reply
SarpSerter
Posts: 3
Joined: Sun Feb 10, 2013 11:38 am

Hello!

Post by SarpSerter » Fri Mar 01, 2013 7:57 pm

I am loving the malcolm rig but i have a problem. I made a mask for the character from characters old mesh. Deleted the history and all that than wrap deformed to the face mesh. When i move the face controllers mask moves with the face and it looks amazing. But for some reason when i wrap deform the mask to the face, face becomes invisble on render.I checked before using the deformer face was rendering fine. Is this because i referenced the malcolm rig into the file? Everything works fine in vieport. When i render there is no face just the mask and the floating teeth and eyes.

User avatar
admin
Site Admin
Posts: 457
Joined: Thu Jul 21, 2011 12:51 pm

Re: Hello!

Post by admin » Mon Mar 04, 2013 2:41 pm

Hi. Not sure why you're seeing that. Maybe try importing the reference first.

Then if it still happens, check the render switches for that object's shape node.

Post Reply

Who is online

Users browsing this forum: No registered users and 3 guests