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Post by SarpSerter » Fri Mar 01, 2013 7:57 pm

I am loving the malcolm rig but i have a problem. I made a mask for the character from characters old mesh. Deleted the history and all that than wrap deformed to the face mesh. When i move the face controllers mask moves with the face and it looks amazing. But for some reason when i wrap deform the mask to the face, face becomes invisble on render.I checked before using the deformer face was rendering fine. Is this because i referenced the malcolm rig into the file? Everything works fine in vieport. When i render there is no face just the mask and the floating teeth and eyes.

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Re: Hello!

Post by admin » Mon Mar 04, 2013 2:41 pm

Hi. Not sure why you're seeing that. Maybe try importing the reference first.

Then if it still happens, check the render switches for that object's shape node.

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