Weird Problem with Malcolm's neck and chest/back/spine

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guidutoit
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Weird Problem with Malcolm's neck and chest/back/spine

Post by guidutoit » Mon Jan 20, 2014 4:11 pm

Hello


I am having a problem with malcolm, I was working with him I was doing some really cartoony poses, really breaking the rig, then I came back to the beginning of the animation and his spine and neck were looking weird, I tried everything, from resetting all the controllers, deleting all the keys then resetting the controllers, I went to the each controller and check it too, nothing works, I have quiet a lot of animation on it already and would very much appreciate some help!

Thanks a lot!!


03.jpg
this is the weird version

04.jpg
this is the right one (it was supposed to be lie this one)

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admin
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Re: Weird Problem with Malcolm's neck and chest/back/spine

Post by admin » Wed Jan 22, 2014 6:24 pm

You "really broke it" alright!

You have moved a part of the rig that wasn't supposed to be moved. Probably accidentally moved up in the heirarchy from a control.
Probably a node like: grpChest1 or grpSpine3

Once you see which node it is, you can open another maya with a new Malcolm and see what the transform values are supposed to be. Then type or copy/paste those numbers into your other scene on that node.

leonel90
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Joined:Fri Oct 21, 2016 4:33 am

Re: Weird Problem with Malcolm's neck and chest/back/spine

Post by leonel90 » Fri Oct 21, 2016 5:00 am

Hello!

I also have this problem. I tried everything, from resetting all the controllers, deleting all the keys then resetting the controllers, I went to the each controller and check it too. I opened another maya and see what the transform values are supposed to be. Then I pasted those numbers into my scene on that node. Nothing works.

HELP ME PLEASE!
Attachments
malcolm2.jpg
malcolm.jpg

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admin
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Re: Weird Problem with Malcolm's neck and chest/back/spine

Post by admin » Fri Oct 21, 2016 10:31 am

Hello! Like the issue above,
it looks like you accidentally moved a part of the rig that wasn't supposed to be moved. Probably accidentally moved up in the heirarchy from a control.
Probably a node like: grpChest1 or grpSpine3

Check the values on those nodes in another Maya with a fresh reference.

Worst case, use ATOM to copy the animation to a fresh rig. It only takes a few min.

leonel90
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Joined:Fri Oct 21, 2016 4:33 am

Re: Weird Problem with Malcolm's neck and chest/back/spine

Post by leonel90 » Fri Oct 28, 2016 3:39 pm

admin wrote:Hello! Like the issue above,
it looks like you accidentally moved a part of the rig that wasn't supposed to be moved. Probably accidentally moved up in the heirarchy from a control.
Probably a node like: grpChest1 or grpSpine3

Check the values on those nodes in another Maya with a fresh reference.

Worst case, use ATOM to copy the animation to a fresh rig. It only takes a few min.
Thank you.

I have carefully examined the entire hierarchy of controls. Everything is okay. I have copied the animation, but the distortion appears again.
Can you recommend something else? I use in May 2016.

This happens when I choose controls Spine1, Spine2, Chest1 and rotate them in the viewport at the same time.

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admin
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Re: Weird Problem with Malcolm's neck and chest/back/spine

Post by admin » Fri Oct 28, 2016 4:08 pm

How are you selecting them? Are you sure you only have them selected?

leonel90
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Re: Weird Problem with Malcolm's neck and chest/back/spine

Post by leonel90 » Fri Oct 28, 2016 6:21 pm

I used AnimSchool Picker. So I tried to choose the controls in the viewer I am sure that they choose only.
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malcolm.png

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admin
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Re: Weird Problem with Malcolm's neck and chest/back/spine

Post by admin » Fri Oct 28, 2016 6:36 pm

Ok good, can you show the problem now?

If the images don't explain enough, you can take a little demo movie with Jing or whatever and post it here.
https://www.techsmith.com/jing.html

leonel90
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Joined:Fri Oct 21, 2016 4:33 am

Re: Weird Problem with Malcolm's neck and chest/back/spine

Post by leonel90 » Fri Oct 28, 2016 7:54 pm

admin wrote:Ok good, can you show the problem now?

If the images don't explain enough, you can take a little demo movie with Jing or whatever and post it here.
https://www.techsmith.com/jing.html
If you upload a video to the forum issued the error. Link to video:
https://youtu.be/ODX3VlT8_f4

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admin
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Re: Weird Problem with Malcolm's neck and chest/back/spine

Post by admin » Fri Oct 28, 2016 11:28 pm

That's interesting. Please email a link to your scene to support@animschool.com

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admin
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Re: Weird Problem with Malcolm's neck and chest/back/spine

Post by admin » Sat Oct 29, 2016 4:09 pm

We looked at your scene. Somehow the controls are getting the rotatePivots moved.
I'm not sure how it happened, but you can zero them out with this:

setAttr "malcolm_v200:ctlChest1.rotatePivotTranslateY" 0;
setAttr "malcolm_v200:ctlChest1.rotatePivotTranslateZ" 0;
setAttr "malcolm_v200:ctlChest1.rotatePivotTranslateX" 0;
setAttr "malcolm_v200:ctlSpine2.rotatePivotTranslateY" 0;
setAttr "malcolm_v200:ctlSpine2.rotatePivotTranslateZ" 0;
setAttr "malcolm_v200:ctlSpine2.rotatePivotTranslateX" 0;
setAttr "malcolm_v200:ctlSpine1.rotatePivotTranslateY" 0;
setAttr "malcolm_v200:ctlSpine1.rotatePivotTranslateZ" 0;
setAttr "malcolm_v200:ctlSpine1.rotatePivotTranslateX" 0;

leonel90
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Re: Weird Problem with Malcolm's neck and chest/back/spine

Post by leonel90 » Tue Nov 01, 2016 3:28 pm

Thank you very much!!!
You help been most helpful.

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