eye corner problems.

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danny
Posts: 7
Joined: Mon Jul 21, 2014 6:04 am

eye corner problems.

Post by danny » Thu Aug 07, 2014 6:32 pm

no matter what i do, i just cant get this eye corner modelling issue fixed. being a fool i animated the whole scene and only just did a playbalst and realised this issue. I have tried correcting this problem and used all the corner eye controls in animschool picker to no avail. the gap is so big at the end corner that no matter what i move, it is not getting filled and hidden. I just used the default rig to start with and didnt make any changes. Only changed shirt color now.
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Screen Shot 2014-08-07 at 23.28.01.png

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admin
Site Admin
Posts: 457
Joined: Thu Jul 21, 2011 12:51 pm

Re: eye corner problems.

Post by admin » Wed Aug 13, 2014 1:01 pm

Looks like the eyeballs are not smoothed. Select the Eyes button on the Picker and hit 3!

JMuwwakkil
Posts: 4
Joined: Mon Feb 01, 2016 4:04 pm

Re: eye corner problems.

Post by JMuwwakkil » Tue Feb 02, 2016 3:04 am

I am having the same issue. I selected the eyes and hit 3, but the problem persists. Also, I noticed that the ears and iris' are low poly and do not seem to smooth.

JMuwwakkil
Posts: 4
Joined: Mon Feb 01, 2016 4:04 pm

Re: eye corner problems.

Post by JMuwwakkil » Wed Feb 03, 2016 9:04 am

I found out how to fix the issue.
For me, my preview smooth was already enabled, so selecting the geometry for the eye and then hitting 3 did nothing. What fixed the issue was selecting the geometry for the eye, going to modify>convert>smooth mesh preview to smooth.

I hope that helps anyone else with the problem.

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admin
Site Admin
Posts: 457
Joined: Thu Jul 21, 2011 12:51 pm

Re: eye corner problems.

Post by admin » Wed Feb 10, 2016 1:18 am

Another solution to that. After hitting 3, use the pageUp button once or twice.

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