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 Post subject: export malcolm?
PostPosted: Thu Jan 29, 2015 2:53 am 
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Joined: Thu Jan 29, 2015 2:46 am
Posts: 1
Hello everybody!

A friend and i have an idea of making a fighting game for unity or maybe UE4 in order to test our abilities (he is a dev) I would do the animations and i thought of using Malcolm :D but i have problems exporting the character using FBX, it gives me errors on the mesh and sometimes there is noting on the scene even when there are nodes on the outlines (depending on what i selected before exporting and/or the options for exporting)
Any thoughts on how can i do this??

Thanks in advance!


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