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Malcolm Rig 2.0 - Shader problem in Maya 2016
Posted: Wed Dec 09, 2015 12:51 pm
by cesartaqui
Hi!
I have some problem with the Malcolm's Shader in Maya 2016.
How can i solve this problem?
Re: Malcolm Rig 2.0 - Shader problem in Maya 2016
Posted: Thu Dec 10, 2015 12:23 pm
by admin
We're not able to reproduce this problem. Can you tell us more about your specific environment and what viewport renderer?
Re: Malcolm Rig 2.0 - Shader problem in Maya 2016
Posted: Thu Dec 10, 2015 2:34 pm
by cesartaqui
.
Re: Malcolm Rig 2.0 - Shader problem in Maya 2016
Posted: Thu Dec 10, 2015 4:04 pm
by admin
Hi! Can you message us your current email address?
Re: Malcolm Rig 2.0 - Shader problem in Maya 2016
Posted: Thu Dec 10, 2015 10:13 pm
by cesartaqui
Hi! I have already sent an email to Dave G.
Sorry for the inconvenience!!
Re: Malcolm Rig 2.0 - Shader problem in Maya 2016
Posted: Sat Dec 12, 2015 7:57 am
by cesartaqui
Re: Malcolm Rig 2.0 - Shader problem in Maya 2016
Posted: Sat Dec 12, 2015 1:37 pm
by admin
That's great to know, thanks.
Regarding the performance problem, naturally that's because the file contains dozens of clothes and hair options.
Re: Malcolm Rig 2.0 - Shader problem in Maya 2016
Posted: Fri Dec 09, 2016 2:39 am
by ong1599623
This has been happening a lot with recent versions of Maya.
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