Render issues Malcolm 2.0

Discuss anything related to the Malcolm Rig here!
Post Reply
JMuwwakkil
Posts:4
Joined:Mon Feb 01, 2016 4:04 pm
Render issues Malcolm 2.0

Post by JMuwwakkil » Wed Feb 03, 2016 9:22 am

I am having two issues with Malcolm.
1. The shaders look washed out and less saturated than in my normal window.
2. Malcolm's pants do not render correctly. His legs can be seen through them.

Can anyone please help me with these issues?
Thank you.
Attachments
Capture.JPG

User avatar
admin
Site Admin
Posts:507
Joined:Thu Jul 21, 2011 12:51 pm

Re: Render issues Malcolm 2.0

Post by admin » Fri Feb 05, 2016 1:04 am

You can adjust the lighting of the scene or his shaders to your liking.

Regarding the pants - it is a poly smooth issue. It is not recommended to use the Maya renderer - it can't render dynamically smooth polygons, like with Smooth Preview. Use Mental Ray or another renderer like vray, arnold, redshift.
JMuwwakkil wrote:I am having two issues with Malcolm.
1. The shaders look washed out and less saturated than in my normal window.
2. Malcolm's pants do not render correctly. His legs can be seen through them.

Can anyone please help me with these issues?
Thank you.

JMuwwakkil
Posts:4
Joined:Mon Feb 01, 2016 4:04 pm

Re: Render issues Malcolm 2.0

Post by JMuwwakkil » Sat Feb 06, 2016 8:30 pm

Thank you, I will try adjusting the light to see if I can get the correct saturation. Also, I found out the reason the pants were not showing correctly. I had the "pants on, push leg geometry" set to 0. Setting it to 1 fixed the problem.

User avatar
admin
Site Admin
Posts:507
Joined:Thu Jul 21, 2011 12:51 pm

Re: Render issues Malcolm 2.0

Post by admin » Wed Feb 10, 2016 1:18 am

Great!

Post Reply

Who is online

Users browsing this forum: No registered users and 5 guests