Malcolm Clothes doesn't follow the body anymore

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big_shaq59150
Posts: 1
Joined: Fri Feb 12, 2016 5:48 am

Malcolm Clothes doesn't follow the body anymore

Post by big_shaq59150 » Fri Feb 12, 2016 6:10 am

Hi guys !
I've a little problem with Malcolm rig,
I work on my scene since 3 days, without any problem. But since yesterday, the Farmershirt of malcolm is not animore attached to the body. And when i try to do a playblast, maya freeze and i had to re open it.
If i open an old version of the scene, everything look good, but i don't want to lose 2 days of work ! hmm

Does anyone know has a solution for this ?
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admin
Site Admin
Posts: 468
Joined: Thu Jul 21, 2011 12:51 pm

Re: Malcolm Clothes doesn't follow the body anymore

Post by admin » Fri Feb 12, 2016 5:28 pm

Select the shirt and see the operators for it. The tweak, the skinCluster, the blendshape. Turn each one off in turn (set envelope to 0) and see which one fixes the problem. Let me know which it is.

bethany
Posts: 1
Joined: Wed Feb 17, 2016 8:58 am

Re: Malcolm Clothes doesn't follow the body anymore

Post by bethany » Wed Feb 17, 2016 9:04 am

I have the same problem. For both the worker gloves and the hunter boots the tweak and blendShape worked for the frame, and the skinCluster did when I switched it to 0 and then back to 1. For the farmer shirt this worked only part of the time.

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