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Malcolm 2.0 batch render

Posted: Wed Mar 09, 2016 4:46 am
by JaqueMarques
So, whenever I render from the viewport 2.0, everything is fine, but when I batch render, all his facial animation is gone. I've searched the forums but couldn't find anything besides reloading the reference, which I did a gazillion times from different files and didn't help. I also tried the following script:

setAttr "malcolm:headShape.visibleInRefractions" 1;
setAttr "malcolm:headShape.visibleInReflections" 1;
setAttr "malcolm:headShape.primaryVisibility" 1;
setAttr "malcolm:headShape.motionBlur" 1;
setAttr "malcolm:headShape.receiveShadows" 1;
setAttr "malcolm:headShape.castsShadows" 1;

It worked for the older version of Malcolm, but not for the 2.0.

Any suggestions?
Thank you very much

Re: Malcolm 2.0 batch render

Posted: Wed Mar 09, 2016 4:33 pm
by admin
Regarding that script, of course you'd need to change the namespace to ex: malcolm_v200:


I don't know about the batch script issue. Have you tried importing the reference before rendering?

Re: Malcolm 2.0 batch render

Posted: Wed Mar 09, 2016 8:00 pm
by JaqueMarques
admin wrote:Regarding that script, of course you'd need to change the namespace to ex: malcolm_v200:


I don't know about the batch script issue. Have you tried importing the reference before rendering?

I am not sure of what you mean by importing the reference, but I did unload, reload and relinked the reference many times before rendering. I also tried renaming the script for malcolm_v200 but no results either.

Re: Malcolm 2.0 batch render

Posted: Fri Mar 11, 2016 1:03 pm
by admin
In the Reference Editor, select the reference and then use the menu to "Import Objects from Reference" or something like that.
That will break the link between the reference file and sometimes may help problems like this.