Malcolm Cowboy Rig

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GJCCA
Posts: 2
Joined: Fri Feb 16, 2018 2:14 pm

Malcolm Cowboy Rig

Post by GJCCA » Fri Feb 16, 2018 2:24 pm

Hello I am trying to use malcolm and most things are working really well yet I am trying to make a student animation with him in the cowboy outfit and I have tested other outfits with the controls and polygons appear, yet when I try to turn on the bandana and hat the controls appear yet the polygons don't. I don't know what to do I tried importing a new malcolm yet the same results happen, I have tried it in different versions of maya and it's the same result. Can somebody help me?

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admin
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Joined: Thu Jul 21, 2011 12:51 pm

Re: Malcolm Cowboy Rig

Post by admin » Mon Feb 19, 2018 2:42 pm

https://www.animschool.com/DownloadOffer.aspx

"Note: the public version does NOT include the full outfits for the scientist and cowboy villain. Those are exclusively for students and original crowdfund backers."

GJCCA
Posts: 2
Joined: Fri Feb 16, 2018 2:14 pm

Re: Malcolm Cowboy Rig

Post by GJCCA » Fri Feb 23, 2018 4:04 pm

Hi I see that now, I modeled a cowboy hat since the hats are not available to others I was wondering for the Malcolm rig, I am trying to attached it to his head by parenting it does anyone have suggestions on how to parent the hat to Malcolm's head?

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admin
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Re: Malcolm Cowboy Rig

Post by admin » Fri Feb 23, 2018 6:49 pm

Hello! You can just parent it to ctlHeadTp

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