Malcolm Cowboy Rig
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Author:  GJCCA [ Fri Feb 16, 2018 2:24 pm ]
Post subject:  Malcolm Cowboy Rig

Hello I am trying to use malcolm and most things are working really well yet I am trying to make a student animation with him in the cowboy outfit and I have tested other outfits with the controls and polygons appear, yet when I try to turn on the bandana and hat the controls appear yet the polygons don't. I don't know what to do I tried importing a new malcolm yet the same results happen, I have tried it in different versions of maya and it's the same result. Can somebody help me?

Author:  admin [ Mon Feb 19, 2018 2:42 pm ]
Post subject:  Re: Malcolm Cowboy Rig

"Note: the public version does NOT include the full outfits for the scientist and cowboy villain. Those are exclusively for students and original crowdfund backers."

Author:  GJCCA [ Fri Feb 23, 2018 4:04 pm ]
Post subject:  Re: Malcolm Cowboy Rig

Hi I see that now, I modeled a cowboy hat since the hats are not available to others I was wondering for the Malcolm rig, I am trying to attached it to his head by parenting it does anyone have suggestions on how to parent the hat to Malcolm's head?

Author:  admin [ Fri Feb 23, 2018 6:49 pm ]
Post subject:  Re: Malcolm Cowboy Rig

Hello! You can just parent it to ctlHeadTp

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