Malcolm Texture

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Posts: 5
Joined: Mon Dec 05, 2011 12:16 am

Malcolm Texture

Post by ross » Wed Sep 19, 2012 9:34 pm

HI, I'm having a problem with Malcolm's textures, when i do a render it seems his head is a different shade than his body, but when i go in to the hypershade window and try to assign a new texture to his head to make it the same as his body i get this error

// Warning: Cannot add the following items to the set since the set has restrictions on membership: malcolm:geoUpperBody3 //
// Error: Error while parsing arguments. //

Does anyone know how i can fix this please?



Posts: 4
Joined: Thu May 16, 2013 5:31 pm

Re: Malcolm Texture

Post by Menty » Sat Aug 17, 2013 9:22 pm

Has anyone fixed this? I need help with this too!!

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