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PostPosted: Sun Jun 15, 2014 12:25 pm 
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Joined: Sun Jun 15, 2014 12:02 pm
Posts: 2
hi guys,

I downloaded the female version of the Malcolm rig and startet with first simple tests for my animation (in Maya 2014). When I tried out the face controls I noticed that the eyebrows aren't connected to the rig, they do not even have a rig. In this forum I read, that they have a wrap deformer and in the channel box there seemed to be a wrap. Nevertheless nothing happend with the brows. They also don't follow the rig. I tried to fix it by assigning a new deformer or connecting them to the brow controls of the rig but nothing worked.

Could someone help me? I absolutely havn't got a clue what I should do now...


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PostPosted: Wed Jun 18, 2014 12:30 pm 
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Joined: Thu Jul 21, 2011 12:51 pm
Posts: 426
Hi! FemaleMalcolm is a user-made mod, so we don't support it. You could try contacting Josh Sobel.


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PostPosted: Sun Jun 22, 2014 12:56 pm 
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Joined: Sun Jun 15, 2014 12:02 pm
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okay, thank you.


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