Problems with the brows of female Malcolm
Posted: Sun Jun 15, 2014 12:25 pm
hi guys,
I downloaded the female version of the Malcolm rig and startet with first simple tests for my animation (in Maya 2014). When I tried out the face controls I noticed that the eyebrows aren't connected to the rig, they do not even have a rig. In this forum I read, that they have a wrap deformer and in the channel box there seemed to be a wrap. Nevertheless nothing happend with the brows. They also don't follow the rig. I tried to fix it by assigning a new deformer or connecting them to the brow controls of the rig but nothing worked.
Could someone help me? I absolutely havn't got a clue what I should do now...
I downloaded the female version of the Malcolm rig and startet with first simple tests for my animation (in Maya 2014). When I tried out the face controls I noticed that the eyebrows aren't connected to the rig, they do not even have a rig. In this forum I read, that they have a wrap deformer and in the channel box there seemed to be a wrap. Nevertheless nothing happend with the brows. They also don't follow the rig. I tried to fix it by assigning a new deformer or connecting them to the brow controls of the rig but nothing worked.
Could someone help me? I absolutely havn't got a clue what I should do now...