How do I create another abxPicker for a Malcolm Female?

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BabyLion
Posts: 4
Joined: Wed Sep 05, 2012 9:35 pm

How do I create another abxPicker for a Malcolm Female?

Post by BabyLion » Wed Sep 05, 2012 11:44 pm

Hi,
This is a wonderful rig!

My question is, how do I create another abxPicker that corresponds to a Malcolm Female in a scene that already has a Malcolm Male?
I tried making a new Picker Sheet, but can't seem to make the process work. Would someone please advise me how this is done?

I'm using Maya 2011, on a Mac.

Also, I turned on Shading > Hardware Texturing, but Miss Malcolm's face looks almost white. Can I change this? (I don't need to render this, just playblast)

Thank you for your time and help!

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admin
Site Admin
Posts: 475
Joined: Thu Jul 21, 2011 12:51 pm

Re: How do I create another abxPicker for a Malcolm Female?

Post by admin » Thu Sep 06, 2012 10:59 am

BabyLion, just duplicate the PKR node in the outliner. Rename it so the prefix (the part like malcolm:Main_PIKR) has the same name as the other character. For example "FemaleMalcolm:Main_PIKR"

When you reopen abxPicker, it will have 2 tabs. You can switch between the characters then.

We didn't make the female Malcolm mod, so I'm not sure about the white face. Maybe a hardware texturing setting?

BabyLion
Posts: 4
Joined: Wed Sep 05, 2012 9:35 pm

Re: How do I create another abxPicker for a Malcolm Female?

Post by BabyLion » Mon Dec 03, 2012 8:24 pm

I realized I never thanked you for your help. Thanks!

Cheers,
ps-I contacted Josh Sobel about the mod.

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