hello
any ideas to construct picker tabName/namespace in maya scene, such as:
use mel to open pkr file with given path. or save path to optionVar in maya.
use mel to set tabName/namespace.
save tabName/namespace changed data in maya scene, so i can use one standard pkr file for many characters.
thanks a lot~
construct picker tabName/namespace
Re: construct picker tabName/namespace
OK it helps,
and wait for any good news.
thanks~!
and wait for any good news.
thanks~!
Who is online
Users browsing this forum: No registered users and 6 guests