Search found 4 matches
- Sat Feb 06, 2016 8:30 pm
- Forum: Malcolm Rig
- Topic: Render issues Malcolm 2.0
- Replies: 3
- Views: 32376
Re: Render issues Malcolm 2.0
Thank you, I will try adjusting the light to see if I can get the correct saturation. Also, I found out the reason the pants were not showing correctly. I had the "pants on, push leg geometry" set to 0. Setting it to 1 fixed the problem.
- Wed Feb 03, 2016 9:22 am
- Forum: Malcolm Rig
- Topic: Render issues Malcolm 2.0
- Replies: 3
- Views: 32376
Render issues Malcolm 2.0
I am having two issues with Malcolm.
1. The shaders look washed out and less saturated than in my normal window.
2. Malcolm's pants do not render correctly. His legs can be seen through them.
Can anyone please help me with these issues?
Thank you.
1. The shaders look washed out and less saturated than in my normal window.
2. Malcolm's pants do not render correctly. His legs can be seen through them.
Can anyone please help me with these issues?
Thank you.
- Wed Feb 03, 2016 9:04 am
- Forum: Malcolm Rig
- Topic: eye corner problems.
- Replies: 4
- Views: 37252
Re: eye corner problems.
I found out how to fix the issue. For me, my preview smooth was already enabled, so selecting the geometry for the eye and then hitting 3 did nothing. What fixed the issue was selecting the geometry for the eye, going to modify>convert>smooth mesh preview to smooth. I hope that helps anyone else wit...
- Tue Feb 02, 2016 3:04 am
- Forum: Malcolm Rig
- Topic: eye corner problems.
- Replies: 4
- Views: 37252
Re: eye corner problems.
I am having the same issue. I selected the eyes and hit 3, but the problem persists. Also, I noticed that the ears and iris' are low poly and do not seem to smooth.