Hi!
First of all, thanks for the awesome tool! It's definitely the best picker tool I've ever seen.
Unfortunately, we are running into an issue with it. We've got a bunch of tools that rely on selecting the character's controls in a particular order for them to work correctly. However, when, say, three controls are selected through the anim picker, they appear to always have the same selection order in Maya, no matter what order they were selected in the picker. For instance, selecting the following three controls in any order,
gets you this in the script editor;
AnimSchoolPicker select ARTJoint34 locator8 locator9;
Is there any way around this?
Thanks!
--Raf
Issues with selection order
Re: Issues with selection order
Thanks Raf!
We are looking into this.
We are looking into this.
Re: Issues with selection order
It seems like selection order is still a bit strange with the picker. Are you planning on improving this? It would be quite handy to be able to select things in the correct order to make constraints and such but with the picker you aren't in control of the order.
It would be a great improvement if you were able to have it respect your selection order and in terms of a multiple selection button alphabetical order would probably be best allowing you to select say a right hand, copy the pose, then select the left hand and paste the pose onto the correct controls.
thanks
It would be a great improvement if you were able to have it respect your selection order and in terms of a multiple selection button alphabetical order would probably be best allowing you to select say a right hand, copy the pose, then select the left hand and paste the pose onto the correct controls.
thanks
Re: Issues with selection order
Noted thanks. AnimSchool Picker is in active development so stay tuned (to our newsletter).
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